Kain Osterholt: Resume


Resume

Languages Used:

C/C++, Objective-C, C#, Java, Perl, Lua, Ruby, Python, Assembly

IDEs Used:

Vim, Xcode, Visual Studio, Eclipse

Professional Experience:

WMS Gaming, August 2008 - May 2014
AnalogPixels, August 2008 - Present
Entertaining Games, March 2008 - September 2008
Belcan Engineering, August 2005 - March 2008

Education:

B.S. Electrical Engineering, Bradley University
M.S. Software Engineering, DePaul University

Some Classes Taken:

Linear Algebra, Calculus I, II, and III (Vector Calc), Differential Equations,
University Physics I, II (Electromagnetics), Applied Quantum Physics,
Cybernetics/Controls, Neural Networks, Communications Theory, Microelectronics,
Data Structures, Object Oriented Design Patterns, Algorithms, Video Game Software Architecture,
Artificial Intelligence, Game Architecture, Software Testing

Inventions and Publications:

US Patent 7,579,952, System and method to identify and track RFID tags.
Co-Author of ASEE 2005 conference publication
Co-Author of ANNIE 2006 conference publication